ASTUDIO

Roles​

Creative Direction  Kevin Nas

Graphic Design  Kevin Nas

The purpose of the application is to motivate students to complete assignments every week. Because every student stays on schedule, the student gets motivation by understanding the study material. With this you also learn yourself a good habit by planning. By submitting your assignments in the application on time, you earn points to get exclusive information about courses in the academic year. To keep students motivated to hand in their assignments, and thus continue to use the application, there are also other variable rewards. As a student you not only receive feedback on your work, but you can also collect “collectables”. The feedback you get and the exclusive objects you can collect ensure that the student continues to use the application as they have an edge over other students. You are of course a successful student if you have successfully completed your propaedeutic year at the end of the school year.

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Description

First-year students at a university of applied sciences have to get used to the independence of studying. Certainly in "difficult" courses, it can be difficult to apply the discipline of biting the sour apple every week and working steadily. I have made an application how a teacher can stimulate and reward a student in order to generate that work ethic.

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The core mechanic is a submission mechanism that gives the student points to obtain exclusive information, as well as easier progress. The most important procedure is that the student submits assignments every week.

Various persuasive techniques are used in the application to keep it interesting, such as earning points and collectables. In addition, the application shows that there are various exclusive information available and there is a location where you can see which collectibles are available. This way you can get motivated to save them all. You will be reminded by push notifications that you have to hand in your assignment.

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Teachers motivate students with assignments and students submit assignments to receive feedback from teachers and the application. Social influence is used by providing exclusive information to students who submit assignments on a weekly basis. This student can therefore be a "mentor" for fellow students. The combination of the construction and the outwit target motivates users to continue using the application.

The core mechanic is a submission mechanism that gives the student points to obtain exclusive information, as well as easier progress. The most important procedure is that the student submits assignments every week.